AI Insights · Timothy · October 2021
Top 5 Hypercasual Games in Central America Q3 2021
Discover the performance trends of the top 5 hypercasual games on a unified platform in Central America during Q3 2021, with insights on downloads, revenue, and active users.
Throughout the third quarter of 2021, the hypercasual gaming landscape in Central America witnessed notable trends in downloads, revenue, and active users, according to data from Sensor Tower.
Fidget Toys Trading・Pop It 3D from Freeplay Inc saw a significant increase in weekly downloads, peaking at approximately 480K in late August. Despite a decline towards the end of the quarter, weekly downloads remained strong at around 254K. Weekly active users also experienced a peak at over 1M in late August, though they tapered off to about 712K by the end of September. Revenue for the app started to emerge in September, reaching up to $71 in the third week and closing the quarter at $35.
Count Masters: Stickman Games, another title from Freeplay Inc, maintained a relatively steady performance. Weekly downloads fluctuated, starting at 230K in early July, peaking at 309K in early August, and finally settling at 135K by late September. Active users followed a similar trend, starting from 627K in early July and ending the quarter at 506K. Revenue showed minor fluctuations, peaking at $64 in the third week of September.
Bridge Race by Supersonic Studios LTD experienced a decline in weekly downloads from 386K in late June to 137K by the end of September. Active users also showed a downward trend, starting at over 1.1M and ending the quarter at approximately 654K. Revenue remained relatively stable, with minor peaks and troughs, reaching up to $168 in early August.
Hair Challenge from Rollic Games had a consistent download rate, starting at 271K in late June and ending with 183K in late September. Active users showed positive growth, starting at 1.1M and reaching nearly 1M by the end of the quarter. Revenue for this app was minimal, with occasional spikes reaching up to $12 in late August.
Craftsman: Building Craft by StarGame12 demonstrated steady performance in downloads, beginning at 162K in late June and maintaining this level around 185K by the end of September. Active users were consistently high, ranging from 1.3M to 1.4M throughout the quarter. Revenue data for this app was not available.
These insights provide a snapshot of the hypercasual gaming market in Central America during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.